
It's optional but I don't like mouse cursors in my lightgun games. Here is the script I use (not my script) I'm only adding on the part about nomousy, which removes the mouse cursor in game as I don't know of another way. Stay tuned - and thunderwinged -, my brother in (Arcade) spirit! :-)Ĭool that helped a little bit. Anyway, I have thanked kimsama in the way he absolutely deserves, but I rather prefer to "think big", so to say, by saving my joy and harddisk space for the whole True Mastermind experience, because (even more) good things come to those who wait (even longer), you know. Although I'm quite sure that Bandai Namco Entertainment's consultants and officials could justify their reasons for doing so well enough if you were to ask them to see your own assessments of the issue confirmed. In fact, I didn't know of any Arcade game before that was so roughly splitted into two halves respectively two Arcade machines like it had been done with the herein discussed Time Crisis 5. That is indeed a strange behaviour of the game, because for a product filled with so much prestige you wouldn't expect less than a cliffhanger ending, followed by a "To be continued." message stylishly fading in and concluded by rolling credits that would have made for a worthy finish. Thanks for the info on the True Mastermind Edition, I wasn't familiar with it. What's weird is I let the timer completely run out and continued and I still couldn't progress any further.


Someone mentioned in a comment in a YouTube video I put up that apparently this glitch happens in the real arcade as well.
